Dinger
Your trophy case & the collectorSELL GAME BALLS
Premium vaultSPEND COINS
Gear up.
Pick your colors, then spend coins on helmets, jerseys, accessories and bats. Better bats unlock nastier pitches and give boosts; rarer gear gives boosts too.
Swing for real rewards.
Every hit becomes a game ball in your trophy case. Sell it to the collector for coins, then spend coins in the premium vault on money off FRAMES plugins and free drops. Climb levels to unlock asset packs.
Hit
Fouls keep you alive (+1 ELO). Singles, doubles, triples, home runs and grand slams are worth more ELO, XP and coins.
Sell to the collector
The collector buys your game balls for coins. The higher your ELO, the better the price, up to +50%.
Trade coins
Reach Silver (1100 ELO) to open the premium vault. 700 coins gets you $5 off the FRAMES plugin of your choice.
Gear up
Spend coins on bats that bring out rarer pitches and boost your power, timing and contact. Rarer gear adds boosts too, up to two at a time.
Unlock packs
Asset packs ($7.99 each) for your Mainframe vault unlock at level 50, then every 50 levels after that.
Fair play
To keep rewards meaningful, ranked play has daily limits: up to +60 ELO, 1,500 XP and 120 coins per day, resetting at midnight UTC. The server decides every pitch and checks every swing, so progress can't be faked.
Four beats.
Step in
Click the field (or press Space) and the pitcher goes into his windup. Watch his arm and the ball.
Lay off
Pitches out of the zone are balls. Swing at one and it’s a strike (−2 ELO).
Time it
Click as the ball reaches the plate. On time is a hit, and the closer to perfect, the bigger the hit. Early pulls it to left, late goes to right.
Watch it go
Just off is a foul (+1 ELO); way off, or no swing at strike three, is a strikeout (−6). The nearest fielder chases every ball in play.
Every at-bat counts: hits add ELO (single +3 up to grand slam +25), fouls add 1, strikeouts take 6. Hits earn XP, and each level adds swing power and improves your odds of a big hit.